Fast Prototyping of UI interaction with Blender: Blender Conference talk

This talk presents the design of a User Interface assisted by novel input devices . In particular, we show how the Leap Motion and Kinect-like devices can be used together for capturing respectively hand trajectories (position and orientation) and facial animation. We also explain how we used the Blender  API to quickly prototype our experiements.

Advertisements
This entry was posted in Research. Bookmark the permalink.